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The
Jewels of Parnaith, Part 1
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From
left: Aliya, Canabulum, Serai, Zophas,
Shurrin, Mara, Udalaag, and Gaerioth
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Having
gathered everything they believed they needed
for a foray into the mysterious Seven
Jewels of Parnaith -- including the intelligent
dagger, Shayla; the orrery showing the conjunction
of the colordoors that provide access
to the Jewels; and the illitor, a mysterious
device intended to create specific tones to
open the colordoors -- the adventurers were
ready to go. They even had the strange
floating orb given them by Raguel in the
Dark Reliquary.
The
Jewels were in fact ethereal islands created
by the wife of Danar Rotansin (he would later
become the infamous monolithic figure known
as the Dread One). Delving into the Jewels were
Sister Mara
Von Witten, Zophas
Adhar, Aliya
Al-Mari, Canabulum, Serai
Lorenci, Shurrin
Delano, Gaerioth,
and Udalaag,
the half-dragon/half-umber hulk the group had
"adopted."
A
portal in the ethereal palace of the dragon
Storamere led them to the first colordoor,
which itself was located in a small floating
structure high above the city of Ptolus. The
orrery indicated that all of the colordoors
orbited around Jabel Shammar, the castle atop
the Spire.
Wearing
the strange illitor, Shurrin rang the
small chime that hung from a brass stand. As
he did, a swirling vortex of color appeared.
With a little nervous hesitation, the group
stepped through the colordoor... and
found themselves in a small structure exactly
like the one they'd left. Except this open edifice
(which the group called the gazebo) stood on
solid ground and had a strange symbol carved
on the floor. The sky above was a swirling,
silvery gauze of shining lights.
Around
them, the group saw only a few trees, and a
path leading off, up a hill. A little investigation
of their surroundings -- thanks to some fly
spells -- and Serai and Aliya determined that
they were indeed on an island, floating in the
middle of ethereal space. They found an ancient,
ruined city and a strange crystal henge blocked
from the city by a maelstrom of swirling energy.
Within the maelstrom lay a stone tower without
feature.
Meanwhile,
the others determined that the symbol was the
Draconic rune "Orr," meaning the beginning
and the end. Exploring the ruined city, they
found an obelisk with a plaque that said, "The
Spark of Life, the Spectre of Death. What is
important lies in between." While pondering
this, the group came across a small boat and
a river cutting the ruined city in half. Following
the river, Serai saw that it reached the edge
of the island and it wrapped around underneath,
twisting its orientation as it did (so that
it flowed through mid-air).
Eventually,
the group found some magical drinks hidden in
the hold of the small boat. These drinks allowed
them to direct the craft over the edge of the
island and wrap around, where they found a magical
dock that gave them access to a cavern within
the island itself.
Inside,
exploring a strange set of rooms, they came
upon a beautiful elvish woman named Daystral.
She claimed to know Shayla but only after a
confusing exchange did Shurrin realize that
Daystral was attempting to use sophisticated
illusions to fool everyone and that Shayla was
attempting to warn them (but the illusions prevented
them from hearing her). Thus they did not fall
into Daystral's trap, but fled instead. As they
did, they came upon a pit surrounded by runes.
These runes were actually a part of a soul magic*
spell that forced Canabulum to cast it -- another
trap! The spell freed a horrible spirit of icy
winter named Kartana Roton. During this encounter,
a strangely garbed mage named Kor and a bard
named Asa showed up and get involved; both were
terrified of Kartana Roton, but wary of the
adventurers as well. In the end, the group wisely
joined forces with Kor and Asa and defeated
Kartana Roton, imprisoning her back in the pit.
Kor
and Asa revealed much about the Jewels of Parnaith
to the group. Each Jewel, they said, revolved
around a distinct concept. When one has mastered
the concept, one can pass on to the next Jewel.
Eventually, at the end of this journey, one
would attain true enlightenment, and perhaps
actual godhood. Otherwise, anyone in the Jewels
is trapped forever. (The adventurers did not
take this as good news.) Kor and Asa had been
here at least 100 years themselves, attempting
to proceed along the path. Long, long before
they arrived, this Jewel ,Orr, was besieged
by terrible forces called the Galchutt. The
ruler of this Jewel, a being named Damarcan,
sealed himself in the tower and surrounded it
with the protective maelstrom.
A
divination by Sister Mara suggested that the
group needed to go up ("Seek what is above,
not what is below"). Kor and Asa told them
there was a passageway up to Damarcan's tower,
but they would face impassable guards and wards.
The group scoffed and decided to pass the impassable.
Next
Time: We pause in the tale of the Jewels
to find out what's going on with the Company
of the Black Lantern!
*
See Book of Eldritch
Might III: The Nexus.
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