Two
Years?
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Li'l
Malhavoc really gets into his 2nd birthday cake.
Illus. Stan!
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Ever
get to the point where you've been doing something for
a while and then when you think about how long it's been,
that span of time seems both too short and too long to
be real? That's how I feel when I think about the fact
that Malhavoc Press is now two years old. On the one hand,
I can remember the conversation Sue and I had in the car
one night about how we should start our own "publishing
imprint" like it was yesterday. On the other hand,
it feels like -- with 15 products under our belts, a number
of awards, our own upcoming line of licensed miniatures,
and so much more -- it couldn't be only two years ago.
When
I think about all the late nights working on a product,
spending the extra effort to make things really good rather
than watching a movie, playing Morrowind, or whatever
else... I guess it was worth it, even if it didn't always
seem that way at the time.
Why
is it worth it? Because I'm living the dream, man. The
American Dream. I'm doing what I love, and I'm doing it
the way I want it. Sure, I was doing what I loved back
at Wizards of the Coast, but with Malhavoc Press it's
all on my own terms. At a big company like Wizards (and
TSR before it), you write a great product, you write a
terrible product, sales are great, sales are bad -- your
paycheck's still the same at the end of the week. Heck,
nine times out of ten, as a designer at a place like that,
you don't even know the sales figures for the products
you work on.
Malhavoc
Press is just Sue and I. We decide what we're going to
produce, what the cover's going to be like, how we're
going to promote it, and everything else. If we make a
mistake, we pay for it -- but if we do well, we reap the
benefits. We are, to a small extent at least, directing
our own destiny.
And
you know, it's worth it because -- and this may sound
corny -- I like the idea of making the name Malhavoc Press
synonymous with quality. I like that we've published products
that make people happy, that make them feel satisfied
in their purchase. I like that maybe we've contributed
to someone's game session, and in a small way to that
person's desire to come back next week and play again.
It's
so very appropriate that as you read this, and it's so
close to our actual 2nd Anniversary (May 25th), Monte
Cook's Arcana Unearthed is on its way to the printer.
Our biggest book yet, and certainly our most high-profile
one. We've poured more time and effort into this product
than any other book we've produced. In fact, I'd say that
this product is second only to the development of 3rd
Edition itself as far as how much energy I've devoted
toward it -- and I'm not done. Not really.
As
we go into Malhavoc Press' third year, you're going to
see a lot of attention devoted toward Arcana Unearthed.
Lots of web enhancements, free adventures and support,
and more.
It
looks to be a very cool year.
What
was Monte thinking one year ago? Read his first-year
anniversary musings.