Geek
Week
Last
week I had a particularly interesting few days that
catered to my utter geekitude.
Wednesday
Sue
and I went to the second session of the class on ancient
Egypt that we're taking. It's just for fun and it's
the utter antithesis of a rigorous educational experience
-- it only meets once every two weeks and there's no
homework except for some optional reading. Like I said,
it's just for fun (believe me, I don't have time in
my schedule to do homework).
It's
quite interesting and taught by a professor who seems
to really know what he's talking about. It focuses pretty
heavily on religion (and thus pyramids, mummies -- you
know, your basic cool Egypt stuff). The thing that has
struck me in both sessions of the class that we've attended
so far is the idea of cultural arrogance. Cultural arrogance
is when you judge the deeds of another culture based
on the assumptions and predominant mores of your own
culture. Now, even putting aside the implications this
has for modern cultural exchange, this kind of arrogance
can really trip you up when you're studying history.
(History -- with an emphasis in ancient history -- was
one of my majors in college, so this is something that
I've had impressed upon me pretty strongly.)
If
we look back at a historical culture and base our assumptions
on our own modern outlooks, we can easily get things
wrong, or at least get confused. For example, unlike
any modern religion, the polytheistic religion of the
ancient Egyptians didn't have an inherent ethical or
moral code built in. They had no concept of being good
because God wants you to. Now, this doesn't mean that
ancient Egyptians had no ethical or moral codes. They
did, very much so. They had a concept called ma'at,
which sort of implied the greater order of all things.
Promoting ma'at -- order, peace, structure, etc. --
was good, and promoting chaos, violence, destruction,
and so on was bad (this should seem pretty familiar
to Moorcock fans). But in their view, this wasn't a
dogmatic set of rules enforced by the gods. It was,
in a way, a higher order that the gods and people both
served. Obviously, I'm oversimplifying to make the point
that this isn't much like what we think of as religion
today at all. If we overlook the difference, we misunderstand
these people entirely.
This
distinction is interesting from a roleplaying gamer's
perspective as well. Too often I see people passing
judgment on the "realism" of a fantasy setting
based on purely modern sensibilities. Or, perhaps worse
yet, writers and designers who base their fantasy settings
solely on those same modern sensibilities. I'm not saying
every game session has to be a lesson in history and
anthropology, but I am saying that it's a roleplaying
game. Sometimes you need to look beyond yourself and
your own real-world point of view. I suspect that I'll
be writing more on this topic at some point.
Thursday
Sue and I went to a Yes concert. As I've written previously,
being a Yes fan is about the equivalent of being a D&D
fan in geekiness. Not that all geeks are Yes fans, or
that all Yes fans are geeks, but among the general population,
if you announce you are a fan of either, most people
won't know what you're talking about. Those that do
likely will think you're weird, or they'll be surprised
to find out that the game/band is still around.
For
example, after the concert, our ears still ringing because
we had great seats in the 7th row of the arena, we went
to a local restaurant. This is a place we frequent often
enough that the waitress knows our names and we know
hers (and it was one of three entirely non-game-related
places where I was recognized and asked for my autograph,
but that's another story). Anyway, Sue mentioned to
her that we'd just come from a concert and the waitress
asked who we saw. When we said "Yes," she
just kind of paused and said, "Oh, yeah. I've heard
of them. My uncle is really into them." The implication
was that this was her older, kinda kooky uncle, I'm
sure. Oh well.
The
concert was really good.
Friday
Okay, nothing much happened on Friday.
Saturday
On Saturday, Sue and I attended the Nebula
Awards, which were held in Seattle this year. I
wasn't entirely sure I wanted to go, because being a
game designer in a room full of novelists is kind of
like, well, being a Yes fan. But Sue really wanted to
go, and I figured, "How often is this going to
be right here in my hometown?" And I decided that
it's good for someone who's achieved a little notoriety
in one field to go and participate in a function for
another field that he cares about but in which he is
no one. It gives a person a little perspective. I don't
know about your field, but in the game industry, perspective
is something in very short supply.
So
we got all dressed up and went to the banquet, and I'm
really glad we did. The entire affair was put together
by Astrid Anderson Bear (wife of author Greg Bear),
and it ran extraordinarily smoothly. The toastmaster
was Neal Stephenson, who was as literate and witty as
you might expect if you've read any of his books. In
fact, throughout the banquet and ceremony, a thought
kept occurring to me regarding the Origin Awards, the
game industry's "big" awards. Everyone always
suggests ways to make the Origins Awards more like the
Oscars, but they probably should look more closely at
ceremonies like the Nebulas, which went off really well.
The whole thing was a nice mix of formality and fun.
I
think every time I've ever been to a science-fiction-related
banquet -- which has been all of three times, two of
which were at conventions -- author Harlan Ellison has
been there. Now, you may already know this, but Ellison
is really a character, and mostly I mean that in the
way that people 30 to 40 years ago used the word "character"
when they actually meant a much harsher, less polite
word. Not that he's a bad guy, just extraordinarily
outspoken and a little harsh, sometimes inappropriately
so. I don't think I'm an easily intimidated person,
but I freeze up a little every time I've been in the
same room with him, worried I'm somehow going to set
him off.
What
do I mean by "outspoken" and "inappropriate"?
Well, here are some examples from Saturday night:
Oh,
and lots of deserving people won awards. And Rick Rashid,
Vice President of Microsoft's research department, gave
a keynote speech along with a high-tech multimedia presentation
on his laptop that only worked about half the time.
The jokes there are just too easy to make, so I won't
bother. The stuff that did work was really cool and
showed some interesting tech-related developments on
the horizon.
Sunday
As a part of the whole Nebulas weekend, we all got a
special sneak peek private tour of the new Experience
Science Fiction Museum and Hall of Fame being built
in Seattle. This may have been the highlight of the
whole week, as it is going to be a really amazing place
when it's finished in June.
The
whole thing has a lot of money behind it (from Microsoft
cofounder Paul Allen) and it's being designed by a team
of former Disney park designers. It's going to have
some really great high-tech displays, some regular sorts
of exhibits relating to SF books, movies, and TV, and
some interesting opportunities for research. It's attached
to the Experience Music Project, which is a music museum
that I've never thought too much of -- lots of wasted
space and exhibits that just weren't up my alley . .
. which is odd, as I consider myself a big music fan.
I wonder if that says more about me or the museum.
In
any event, the Experience Science Fiction museum is
another reason it's good to live in the Seattle area.
Sue and I are going to get charter memberships and support
it as much as we can. I expect we'll go there a lot.