Social
Inertia and the Game of Conversation
So
there you are, standing next to the car in which you've
managed to lock the keys. You've just spent the last half-hour
trying to open the door with a wire coat hanger that you
spent the hour previous to that tracking down in the nearby
stores. Eventually, you throw away the hanger in frustration
and ask a passerby if you can borrow his cell phone to
call for help.
The
passerby looks at you and your car and says sagely, "You
should just get a coat hanger and fish the lock open yourself.
It's easy."
Cut
to a few days later. You're just about to start doing
inventory at work. You've got a system down and you know
just what you need to do. Your new boss comes in and suggests
a new way of doing it, which, in fact, is a way you've
tried before, and it doesn't work. Your way is better,
but it's going to take a good while to explain and convince
your boss of this, and if you do, you're never going to
get done on time.
In
both of these cases, sometimes you just decide that it's
easier to smile and nod rather than to try to explain
to people why they're wrong, why their original idea isn't
actually so original (or good), or why they really don't
know what they're talking about. Sometimes you just don't
have the time, and sometimes you just don't have the patience.
This
seems to happen to me a lot. I call it "social inertia."
Now,
I suppose in a perfect world (and if I was a better person),
I'd always take the time to explain to the other person
why I don't think the suggestion is right for the situation,
or that yes, I have heard that joke before, or whatever.
But it's not my job to coddle, inform, or enrich each
person that I come across. I also suppose that if everyone
acted like me, it would only encourage obnoxious people
to spout their ill-informed views wherever they go. Oh
well.
Not
that you could ever really hope to get obnoxious people
to shut up, anyway. If conversation were a game, there
are a lot of people who think that the way to win is to
be the one who talks the most. If you're one of those
people, the rest of us didn't want to break this to you
-- or we never got the chance, because you're always talking
-- but you're playing with the wrong victory conditions.
If
you take the time to observe people in their conversations,
you learn a very subtle thing. It's the people who ask
questions and listen a lot who actually control the conversation.
The people who do all the talking are so busy, well, talking,
that they don't learn anything new, they don't control
the flow of the conversation, and they rarely take the
time to notice that they are boring the people around
them to tears. I imagine that they walk away believing
the people they've just lectured all think they're the
greatest, when in fact the opposite may well be true.
Now,
of course, there are obvious exceptions to this. Sometimes,
people find themselves in a situation where others want
to listen to them speak at length. These people, however,
are often lecturers, teachers, DMs, or expert storytellers
-- and even they (if they know what they're doing) spend
some of their time listening as well as talking.
I
like to watch my wife Sue in conversations with others.
She's the kind of person who asks a lot of questions of
others and clearly listens to what they say. She always
laughs at the right time when she hears a joke, or exclaims
at the right moment when someone tells a surprising story.
In short, she's an expert conversationalist. And oh, do
people take advantage of this -- or at least, that's how
it might appear. After hearing someone new blather on
about themselves, though, Sue leaves each conversation
with a pretty good idea of what the other person is like.
They, on the other hand, have no idea what Sue is like,
but probably react favorably to her because she listened
and asked questions. If it's not someone new, Sue's still
probably found out some important info from the other
person, while all they've done is prattle on. In short,
Sue wins the game every time.
Sue:
Oh, Monte, you're exaggerating . . .
What's
more -- as I mentioned -- someone who asks questions actually
directs the flow of a conversation. The questioner, not
the talker, determines what will be discussed (unless,
of course, you're dealing with an obnoxious conversationalist
who doesn't even wait for responses from someone else
before changing the subject). The questioner goes away
from the question with something new. The talker doesn't.
It sounds like something that your fourth grade teacher
told you, but it's true: You can only really learn if
you're listening.
Sue:
And where do you fit into this scheme?
Unlike
Sue, I'm not a master conversationalist. I'm not terrible
at it, but I get weary of the whole process -- that's
why I am easily gripped with social inertia. I'd like
to be better at it, but I think that being a writer is
my downfall. See, as a writer, I sit alone at a keyboard
and try to think of things that will be interesting to
a reader (whether it's for a game, a piece of fiction,
or a goofy piece like this). When I'm sitting with other
people, I try to think of things that will be of interest
to them. If I can't think of anything, I don't say anything.
(And so, if I don't know the person, I can't possibly
know what will be of interest, and thus I say nothing.)
I suppose it's another type of social inertia. Is there
a phobia that is a fear of being boring? If there is,
I have that.
Sue:
You sound as though you have to be the one entertaining
people all the time. Can't they entertain you?
Maybe
it's why I like being a DM. I've got an interested group
of people sitting with me, both willing to listen and
willing to run with the conversation, in character and
out. I can't let myself become gripped with social inertia,
because the players need me to explain things carefully.
So I've got interesting things to say already planned
out.
Sue:
I guess that answers my question.
Or
maybe it's why I like being a writer. I can take the time
to craft my words and make sure what I'm writing is interesting.
I don't have to worry about the give-and-take/back-and-forth
nature of an actual conversation. In all but the most
casual and comfortable contexts, I'd rather write than
talk. I'm a better writer than talker, to be sure -- I'm
much more likely to actually communicate a point by writing
it. And I just hate miscommunication. Nothing's more frustrating.
Sue:
That is frustrating.
It's
also hard ending conversations. It's easy to end an essay.
You
can do it just like this.